How we upgraded our Slack experience with Animator

How we upgraded our Slack experience with Animator

April 18, 2019

Like many other companies, we use Slack as our go-to tool for the day-to-day communication of our team, which is a lot, considering we work 100% remotely. Spending so many hours…

Haiku is now Animator

Haiku is now Animator

March 05, 2019

News

Today we announce Animator by Haiku: a new name and a new look for the UI animation tool we released a year ago as Haiku for Mac. In this post I'll review our progress over the…

Custom Easing Curves in Animator by Haiku

Custom Easing Curves in Animator by Haiku

January 27, 2019

There's no set of pre-made curves capable of satisfying all use cases. That's why we're adding Custom easing curves to Animator. They allow a fine-grained control over the…

From Figma to React with Animator by Haiku

From Figma to React with Animator by Haiku

January 23, 2019

tutorial

Animator allows you to bring your Figma designs to life by easily animating and publishing them as clean React components. This tutorial will guide you through the process…

What we learned from our first remote team summit

What we learned from our first remote team summit

January 21, 2019

culture

As some of you know, Haiku is a growing start-up dedicated to creating products that help designers and developers work more seamlessly together. Our team is small, composed of…

Accessing Summonables from Actions

Accessing Summonables from Actions

December 17, 2018

code

In previous articles and tutorials we've covered how to use Actions and Expressions in order to add interactivity to your projects. In this post we'll dig deeper into how…

Handling mouse and touch in Animator by Haiku

Handling mouse and touch in Animator by Haiku

December 11, 2018

code

Developing user interfaces that work anywhere is a necessity, but it's not easy in a landscape where devices are constantly evolving and supporting new modes of interaction. Take…

Understanding Actions

Understanding Actions

December 05, 2018

basics

In this blog post we'll be taking a close look at Actions. We'll review the two different types of Actions available in Animator, and what each of them is for. Let's start by…

Introduction to Path Morphing

Introduction to Path Morphing

November 04, 2018

How To Path morphing in Animator is as simple as double-clicking a path on stage and moving its points (vertices). The technique can be used to great effect and is not just for…

Understanding States step by step

Understanding States step by step

October 25, 2018

basics

As you probably know by now, Animator by Haiku is a powerful tool to create pieces of UI, also known as “components”, that are ready to be snapped into any codebase. If you've ever…

Reusing logic with Helpers

Reusing logic with Helpers

September 19, 2018

code

As a designer or developer, you are used to facing the challenge of abstracting building blocks. Abstraction is a very powerful tool, that among many other benefits allows you to…

Animating Elements Along Curved Paths

Animating Elements Along Curved Paths

September 13, 2018

In previous tutorials and other resources we've covered what Animator was built for and how to get started using the drawing/design tools you already use and love, like Sketch…

Kickstart Design & Development with Forks 🍴

Kickstart Design & Development with Forks 🍴

May 11, 2018

Today we're announcing our community showcase —a place where you can showcase your creations and kickstart your design and development process by forking projects. Showcased…

Figma ➟ Animator (by Haiku) integration, delivering motion.

Figma ➟ Animator (by Haiku) integration, delivering motion.

March 22, 2018

It's an exciting time to be a designer. At Haiku, we're on a mission to empower product teams to add rich, interactive motion to their designs, while bridging the gap between…

Mimicking the Medium Clap Animation with Sketch and Animator by Haiku

Mimicking the Medium Clap Animation with Sketch and Animator by Haiku

March 10, 2018

This is a guest post by Kyle Gill. This post originally appeared on Medium . Export to React, after designing in Sketch, and tweaking keyframes in Animator. Making Animation…

Vue Animations with Sketch + Animator by Haiku

Vue Animations with Sketch + Animator by Haiku

February 27, 2018

code

Have you ever painstakingly built an animation using code — JavaScript, or Core Animation, or CSS — and thought there must be a better way ? Have you ever dreamed of a tool that…

Introducing Animator by Haiku 🎉

Introducing Animator by Haiku 🎉

February 01, 2018

Animator is a design tool for animated user interfaces — for real apps. Think of it as a design portal to your team's codebase. Use Animator to: Design imaginative UI components…

Progress bar tutorial

Progress bar tutorial

January 05, 2018

Here we'll show how to use Animator (by Haiku) to create a small, practical component — file upload progress bar — and get it running in a real web app. For this tutorial, we'll…

Designing the Real Thing with Animator Actions

Designing the Real Thing with Animator Actions

December 21, 2017

Let’s explore using Actions in Animator to create the following interactive design: The actual animation http://bit.ly/2CXrjD1 has *far superior quality than the gif the shown…

Motion design for the web, iOS & Android with Animator by Haiku

Motion design for the web, iOS & Android with Animator by Haiku

December 12, 2017

A common design goal of modern digital products is to surprise and delight users, and motion design can be a powerful tool in your arsenal to do that. Entertaining loading…

Lottie Without After Effects

Lottie Without After Effects

November 06, 2017

Lottie Who? The process of creating motion for mobile felt broken up until Airbnb released a stunning open source library called Lottie . Prior to then (Feb. 2017), creating…